BonesPro 4.70 Update

BonesPro 4.70 Update

BonesPro 4.70, the most efficient skinning solution for Autodesk 3dsMax, calls into play massively accelerated computations,  improved tools and workflow optimizations. The latest upgrade is free to download for all existing BonesPro customers. BonesPro 4.70...
BonesPro 4.64 dual quaternion Release

BonesPro 4.64 dual quaternion Release

BonesPro 4.64 dual quaternion release Among various fixes and improvements, the optimal skinning plugin for Autodesk 3ds Max, BonesPro, has now received support for the popular dual quaternion blending. This alternative skin blend method now allows 3ds Max riggers and...
BonesPro 4.63

BonesPro 4.63

BonesPro has been updated to version 4.63, adding the following improvmeents: – Settings of the selected bones can now be copied to other bones by shift-clicking on them. – Influence visualization now shows influences when more than one bone are selected...
BonesPro in Star Trek: Into Darkness

BonesPro in Star Trek: Into Darkness

We are excited to re-post a fantastic interview with Adam Watkins from the Siggraph 2013. Adam Watkins talks about Pixomondo’s 3dsMax pipeline for blockbuster VFX films such as Star Trek Into Darkness, pointing in the animation part at the usage of BonesPro for...
BonesPro 4.62 – Max 2015 Update!

BonesPro 4.62 – Max 2015 Update!

Following the newest release of Autodesk 3ds Max 2015, 3d-io is announcing the immediate release of the advanced organic skinning solution – BonesPro 4.62. What is new: – Support for Autodesk 3ds Max 2015 – Optimized vertex painting tool –...
BonesPro 4.61 for 3ds Max 2014 released!

BonesPro 4.61 for 3ds Max 2014 released!

The latest version of BonesPro 4.61 is now ready for download and offers full support for 3ds Max 2014 and 3ds Max Design 2014 (each in 32 bit and 64 bit versions). The BonesPro plug-in and associated training materials are now available at https://www.bonespro.com If...