BonesPro 4.74 is ready for Autodesk’s 3ds Max 2018!

BonesPro has been updated for full compatibility with 3dsMax 2018. Plus, we added some improvements and fixes. Enjoy!

Improvments and fixes:

    • Full 3ds Max 2018 support!
    • Fixed an issue where bone limit was not applied correctly in some cases
    • Fixed incorrect application of deformers below BonesPro in the stack when using splines
    • ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro