BonesPro 4.77 ready for Autodesk 3ds Max 2019!

Mar 26, 2018

BonesPro has been updated for full compatibility with 3dsMax 2019.
Plus, we added some improvements and fixes. Enjoy!

Recent updated include:

  • Full support for Autodesk 3ds Max 2019
  • Greatly improved precision of Dual Quaternion calculations
  • Fixed an issue where bone limit was not applied correctly in some cases
  • Fixed incorrect application of deformers below BonesPro in the stack when using splines
  • ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

If you already own any of our licenses, updates are of course free here.

Interested, but not yet a customer?
Come and test our demo versions here.