BonesPro 4.77 ready for Autodesk 3ds Max 2019! - BonesPro

BonesPro 4.77 ready for Autodesk 3ds Max 2019!

BonesPro 4.77 Autodesk 3ds Max 2019 - 3D Plugin

BonesPro 4.77 is ready for Autodesk’s 3ds Max 2019!

BonesPro has been updated for full compatibility with 3dsMax 2019. Plus, we added some improvements and fixes. Enjoy!

Recent updated include:

  • Full support for Autodesk 3ds Max 2019
  • Greatly improved precision of Dual Quaternion calculations
  • Fixed an issue where bone limit was not applied correctly in some cases
  • Fixed incorrect application of deformers below BonesPro in the stack when using splines
  • ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro


If you already own any of our licenses, updates are of course free here.

Interested, but not yet a customer? Come and test our demo versions here.
BonesPro 4.77 Autodesk 3ds Max 2019 - 3D Plugin

About 3d-io

3d-io games & video production GmbH is a 3D graphics studio and 3D software developer founded in Germany in 1996. As a veteran of the early days of video game development (Perry Rhodan, Physikus, Historion, etc.) 3d-io specializes in the creation of state-of-the-art digital 3D content for advertisement, marketing, VFX, art and industrial productions. 3d-io’s extensive creative know-how powers the company’s development of numerous 3D plugins for marketleaders Autodesk 3ds Max and Maya, and Adobe’s Photoshop. Our development team consists of veterans of the 3D and video game industry who know exactly what 3D artists value – our solutions are easy-to-use and deliver fast, robust results optimized for the creative pipeline. Customers include Ubisoft, Firaxis, Sega, Monolith, Sanzigen, Gameloft, deepsilver, Related-Designs, as well as industrial and telecommunication key players such as Microsoft Game Studios, Disney, Sony, Lucasfilm, Panasonic, Pixomondo, Konami, Fuji, Mitsubishi, CBS TV Network, FOX, Riot Games, Epic Games, Pearl Abyss, Thyssen, Mercedes, Deutsche Bank, Krupp and Ferrero.