New Version: BonesPro 4.10
Press Release: BonesPro 4.10 Release – including BonesPro-to-Max-Skin converter and Soft Selection
Since the release of BonesPro 4, the 3d-io Team listened carefully to the wishes of customers and production studios for the next update. Since many studios already have a complete workflow based on the Skin modifier we have expanded BonesPro to allow them to take full advantage of existing export options and file formats that are compatible to Skin. Instead of implementing new custom solutions it is now possible to convert data between BonesPro and Skin with a single button press.
Highlights of BonesPro 4.10
Soft Selection Weighting
BonesPro offers now an effective selection enchacement with its integrated soft selection for vertex-based weight adjustments. This enables artists to fine tune the weights in critical areas in a way that blends smoothly into the surrounding mesh and avoids undesired rough wrinkles of the surface.
BonesPro 4.10 delivers a simple solution to transfer all Vertex Weigths to Skin and from Skin back. This makes it possible to immediately use existing exporters, file formats and game engines that have support for the default Skin modifier.
List of changes and new features of BonesPro 4.1
- Installer improvements for service updates and Windows7 support.
- Accuracy for certain mesh deformation calculations increased. This now generates generate smoother deformations.
- Soft selection options added to improve vertex-based fine tuning workflow.
- Converter to/from Skin modifier.
- License validation more responsive.
- Various minor improvements.
The BonesPro plug-in and associated training materials are now available at https://www.bonespro.com
If you are a veteran user of BonesPro you can now take the next step and improve your animation workflow even more. If BonesPro is new to you, check out the tutorials and free trial to see how BonesPro can increase your productivity.
3d-io games & video production GmbH is specialized company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists.
About Digimation Inc.
Digimation specializes in developing and delivering 3D solutions for the training and simulation industry including; Interactive Maintenance Trainers, Small Arms Trainers, Virtual Task Trainers, as well as Virtual Environments used in homeland security applications. The company’s service division produces photorealistic 3D parts used in maintenance trainers, OpenFlight 3D models used in simulations, and full 3D animation.