BonesPro -> Skin Export explained for Unreal Engine and Unity
Due to the increasing demand for exporting 3D characters to real-time engines such as Unity and Unreal Engine, many users have asked about the best workflow for achieving this while using BonesPro.
In this short and easy-to-follow tutorial, we present the most effective and accurate workflow for transferring your BonesPro characters to any 3D application that supports FBX import.

Additionally, we have published a free script that can automatically convert one or multiple BonesPro objects and characters into FBX-export-ready skinned geometries with a single click.
Please check the link below to download the script:
https://licensing.3d-plugin.com
Available now
BonesPro 4 and its training materials are now available at https://www.bonespro.com.
If you are a veteran user of BonesPro you can now take the next step and improve your animation workflow even more. If BonesPro is new to you, check out the tutorials and free trial to see how BonesPro can increase your productivity.
About 3d-io
3d-io Games & Video Production GmbH (https://www.3d-io.com/) is a German software and visual production company based in Wiesbaden.
The company develops tools and visual systems for 3D artists, studios, and production teams, combining software development, interface design, modeling, animation, rendering, and CG production experience.
3d-io products are used internationally in games, animation, visual effects, education, architecture, and interactive media.

